The Seeds of Chaos FAQ (January 2004 update).
Seeds of Chaos is expanded melee with campaigns to follow. Each race gets five heroes, including new ones: Crusader, Monk and Guardian for humans, a Kaldorei Conjurer and Magi Knight for night elves, a Warlock for orcs, and a Necromancer and Revenant for undead, plus a dragon race in development.
The big design shift: buffs like Bloodlust, Roar and Healing Ward move from casters to heroes, so heroes power up the army. Traps are invisible beacons that only enemies trigger. Planned campaigns: the Lich King's rise in Northrend, the War of the Ancients, Thrall's youth, Day of the Dragon and Medivh becoming Guardian. The project was revived by a new team after the original one left.